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Roadmap

Five stages, one machine. Each stage opens on a condition, not a date.

The arc

StageSubjectWhat it contributesStatus
S01ArithmeticAdders, multipliers, dividers, comparatorsLive — 11 drawings
S02MemoryRegisters, counters, register filesNext
S03ControlDecoders, state machines, timingPlanned
S04I/OShifters, buffers, bus logicPlanned
S05The machineEverything wired into one CPUThe goal

The triggers

ConditionCardsWhat happens
30% of Series 011,035The Series 02 drawing list goes to a holder vote — one card, one vote.
60% of Series 012,070Series 02 opens: memory circuits, same foundry, same rules.
Sold out3,450Series 01 closes for good. No further numbers.

Why conditions

A date we miss is a broken promise. A condition is a fact anyone can check on chain. Publishing conditions ties the next stage to something observable: the number of cards that exist.

What a vote decides

At 30%, holders choose which memory circuits Series 02 will contain — the drawing list, not the mechanism. The price rule, the claim rule and the cap structure carry over unchanged. One card, one vote: holding two cards gives two votes.

What a card entitles its holder to at each stage — the vote, the early window, the full-set mark — is set out in Holding a card.

Capacity across stages

The foundry holds 12,000,000 gates. Series 01 uses 2,886,900 at cap, leaving about 9.1 million for later stages on this processor. A later series may open its own foundry instead; that choice does not affect cards already taped out here.

What we commit to: publish every drawing before it goes on sale; keep every number on chain; open the next stage only when this one is real; say it in public when something slips.