Holding a card
A card is a circuit you own and a position in the build. Here is what that position is, and what it is not.
Most of this documentation explains how a card is made. This page explains what having one does.
What you hold
A raw circuit is an ERC-721 token on the processor, with its netlist and gate count stored on chain and an edition number in the registry. If you wrap it, the TFD carries the same four facts and the original sits in the wrapper. Either way the ownership is yours: no approval from us, no account, no gatekeeper.
Today: three things it already does
| Function | How |
|---|---|
| It runs | The netlist executes in the browser, gate by gate. The card is the circuit. |
| It verifies | Hash the netlist against the registered drawing, read the gate count and the edition — all without our site. |
| It trades | TapeOut's market for the raw circuit, Element for the wrapped one. Both permissionless. |
As the series grows
Series 01 is the first of five stages. Holding a card is how someone takes part in the rest of that build.
1. A vote at 30%
When 1,035 cards are numbered, the Series 02 drawing list goes to holders. The vote chooses which memory circuits are drawn — the set, not the rules.
The ballot is a contract, 0x9cdb507c0c9ef10d8b3f5a6eac0c35501b171038. A vote is cast by handing it the cards you own: each card is checked for ownership and epoch, counted once, and marked as spent. One card, one vote; a card cannot vote twice, and selling it afterwards does not return the vote. Tallies are public and readable at any time.
2. First access to the next series
Series 02 opens to Series 01 holders first, for a fixed window, before the public. The window is the same for every holder regardless of how many cards they hold — the card buys a seat, not a size.
3. The set
Eleven drawings make a complete arithmetic unit. A wallet holding all eleven can claim a non-transferable mark from 0x8c4081c73f19a74a7cee543d422937954c120c07: the contract checks ownership and drawing id for each of the eleven, then mints a token that cannot be transferred. Unwrapped cards only — a wrapped card's original sits in the wrapper.
The mark is a record, not a claim on anything tradable. Claim it at /holders, where the page also shows which drawings you are missing.
4. The machine
Five stages end in a CPU. At that point the set is not a theme — it is the parts list, and each part is a numbered circuit whose netlist is public. The end state is legible before it exists, which is the point of publishing the drawings first.
What moves with the card
| Thing | Follows the card | Follows the wallet |
|---|---|---|
| Edition number | Yes — permanently | No |
| Vote weight | Yes — whoever holds it at the snapshot | No |
| Seat in the next series | Yes | No |
| Full-set mark | — | Yes — it is a property of the wallet |
Selling a card sells the seat with it. That is deliberate: the rights belong to the object, not to the first buyer.
Standing, in one table
| Standing | How you get it | What it gives |
|---|---|---|
| Holder | Any card | One vote per card at 30% (live) · the daily puzzle (live) · a 24-hour window before the public (at Series 02) |
| Set holder | One card from each of the eleven drawings | The set mark, non-transferable (live) · listed as a founding set (live) · a 48-hour window (at Series 02) · the right to name one Series 02 drawing (at Series 02) |
| Solver | The daily puzzle | Public streak and season record (live) · a solver mark at seven consecutive days (rolling out) · a window that opens 24 hours earlier for the season top ten (at Series 02) |
Standing follows the card. Sell the card and the standing goes with it — except the set mark, which belongs to the wallet that claimed it.
What we commit to
Where the line sits
A card is a circuit and a seat in a build. What comes after the cards is decided after the cards exist — with the holders who are here when it does.